Blender Compositing and Post Processing Review


1127OS_Cover_0So I got my hands on this book written by Mythravarun Vepakomma called Blender Compositing and Post Processing. This book is an excellent resource for Blender users at any level.

It is clear and concise for beginners, explains advanced techniques for intermediate users, and is a great reference for experienced users. The first few chapters deal with a lot of critical concepts for beginners in any field of digital graphics including:

  • Bit Depth and Color Modes
  • Layer-blending techniques
  • Color Grading with Bezier curves
  • Masking

In addition to these introductory concepts, Mythravarun also talks about more advanced techniques, such as taking advantage of Blender’s multi-layer render output to cut down on render times, and work nondestructively. These techniques include:

  • Relighting
  • Post-render texture mapping
  • Post-render depth of field
  • Chromatic Aberration and other lens effects

I would highly recommend this book to all blender users, no matter what level of experience. You can get it from Packt Publishing here or from Amazon here